Paloma is a fortune-teller who lives out in the woods. A lot of people apparently don’t love that “she’s out there doing her own thing,” but she’s very good at helping people get their bearings. She’s a witch who specializes in prophecy.
Paloma has an accent not unlike Bjork’s: adorable. When she gives prophecy, though, her voice shifts deeper. She wears a cooking apron and some white, frilly robes.
See also: Paloma's Prophecies
Game-wise, Paloma is present to keep them on-task. The crystal teardrops all contain prophecies. Small prophecies are good for immediate direction and cost one diamond, big prophecies are good for big-picture stuff and cost 10 diamonds apiece. She is amenable to exchanging small prophecies for magical trinkets, but is less enthusiastic about offering this deal for big prophecies.
PALOMA: The big prophecy is ten diamond, no, no no no. Not for a little cup! No, no. Magnus.
TRAVIS: So Griffin, I have a question before we move forward with this--
PALOMA: Is a cup!
- A galaxy full of prophecies.
- A bunch of delicious baked goods.
- Magnus's magic tankard (for one loop, at least).
- Temporarily: 11 diamonds.
Fan Art Edit
Featured Episodes Edit
- Ep. 43: The Eleventh Hour - Chapter Three
- Ep. 45: The Eleventh Hour - Chapter Five
- Ep. 49: The Eleventh Hour - Chapter Nine
References and Footnotes Edit
- ↑ Ren, Ep. 43.